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[Wired 2.0] Anti-Camp (Without Counter)

by Owen ยท 3 years ago

Tired of having people camping the same tiles slowing your game down? Tired of having to make excessive amounts of wired stacks to prevent camping? This new Anti-Camping method utilizing the new wired will make wiring your anti-camping a breeze, whilst only using 2 stacks of wired!

What you will need

Stack One
1x WIRED Trigger: User Walks On Furni
1x WIRED Effect: Send Signal
1x Wired Add-on: Execution Limit

Stack Two
1x WIRED Trigger: Receive Signal
1x WIRED Selector: Users On Furni
1x WIRED Condition: Triggerer Matches
1x WIRED Effect: Teleport To Furni

Furni
1x Small Wired Antenna OR 1x Wired Antenna

Step 1


Stack the wired boxes mentioned above into the stacks they are listed in. Edit your "WIRED Trigger: User Walks On Furni" and select the furniture you will be using for anti-camping. Once you have done this press "Ready." to save your changes.


Step 2


Edit your "WIRED Effect: Send Signal" and select the antenna that you have opted to use, ensure that you "Show Advanced Options" and ensure the values are set to what is listed below.
Furni to forward: Use the triggering item
Users to forward: Use the triggering user

Once you have set these options, you should set the "Delay effect for" option to however long you want the user to be able to stand on that tile. After you have completed this you can press ready and save your box.


Step 3


Edit the "WIRED Trigger: Receive Signal" and select the antenna that you opted to use, you can then press ready to save your changes.


Step 4


Edit the "WIRED Selector: Users On Furni", open the advanced options by pressing "Show advanced settings" then set the "Select furni sources:" value to "Use furni from signal". Once you have changed the above values and your wired box looks like the screenshot below you can press Ready.


Step 5


Edit the "WIRED Condition: Triggerer Matches", in the box you should ensure the following settings match the values listed beside. You can see these changes in the screenshot below, once it is all correct press "Ready" and it will save all your changes.
User Type: Habbo
Pick the triggerer's name: Any user

Under the Advanced Settings, set the following values.
Match condition if: All of the users match
The users to match: Use the triggering user
The users to compare with: Use users from selector


Step 5


Edit the "WIRED Effect: Teleport To Furni", once in the box select the furniture which you wish to teleport the user to if they have been camping. After you have selected the furniture you can press ready and save your changes.


Posted by Rainbow 3 years ago
Idk where to post this, but can you make a tutorial about a queue for a timed game? So, when someone steps on the gate then the game starts and the timer too. Once there is no one in the field or timer has reached 1min for example, then that person will be kicked out of the game area. The next person waiting in the queue will teleport into the game after. (I have no idea how to wire this so i'm just simply trying to get a wired tutorial on hq for this) - If you can, please tysm Owen!!!
Posted by Keegan 3 years ago
Very helpful. Thanks Owen!
Posted by Rainbow 3 years ago
thanks for the guide!! this is v handy ๐Ÿ™‚
Posted by Rotating 3 years ago
thanks for writing!
Posted by Kate 3 years ago
this is legendary! thank you for the guide
Posted by kwis! 3 years ago
this is EPIC! thank you!