HabboQuests - Viewing Guide: [NFTmas] Reindeer Run

[NFTmas] Reindeer Run

by Tyler · 3 years ago

Badge
Tags
Room
Author
Gather your teammates as the Habbo NFT team has produced this challenging auto run!
Room Information

Room Name: #NFTmas - The Christmas Clash
Room Owner: Hajaclaus
Or you can click the room icon at the top of this guide to be taken directly there.
NOTE

You must be wearing your team badge to stand on the arrow tiles at step 2. To find out how you can get your team badge, use the guide linked here.

Step 1 - Entrance

Enter the teleporter.

Step 2

Step onto the arrow tiles to teleport into the queue.

If you would like to create a team of specific Habbos, enter the one way gate to receive a code.
Send this code to your teammates, they will teleport into the queue with you if they type the code whilst sat on a bench.

Note: You need to be wearing your teams badge.

Step 3

Wait for your team to be teleported, then enter the teleporter.

Step 4

Note: You have 1 minute to complete every room in this autorun. The teleporters to advance will rotate at 00:10.
Using one player as a blocker, align the rest of the players onto one of the ringplates, the 'blocker' should then stand on the second ringplate. Once complete, you will teleport into the next section. Repeat for a second time to complete the level.

Step 5

For the first part of this level, flick the three switches to move the reindeers onto the green coloured tiles, this will open the gate to advance to the next section.
Note: Only 4 players need to continue from this point, the remaining players can remain at the switches.
You now need to kick the three coloured footballs onto their corresponding coloured tiles. Once this has been completed, the next gate will open.
4 players need to make their way to the line of green coloured tiles at the end of the level. You need to step on the three green tiles along the way too, making sure you avoid collision with the moving glowballs, otherwise you will be teleported back.
Once the four players are filling the green coloured tiles, the gates will open, make your way through to teleport.
Note: The players who stayed behind should step on the green coloured tiles which appears near the switches to teleport.

Step 6

The first part of this level requires 4 players, each taking their own lane. The players on the three rightward lanes should sit on the pods at the end of their lanes, being prepared to time with the 4th player. The player on the far left lane must time their movement so they only step on the changing coloured tile when it is green. Once all 4 players are sat, they must immediately run out of their zones before the gates trap them. Doing so will open the gate to the next section of this level.
One player must now enter the switch zone, flicking a switch will move the coloured tile onto the roller, allowing their teammates to pass (Once you have 1 player across, they can assist with the switches). Once you have 4 players sat on the pods, the coloured tiles will turn green. Step onto them to teleport.
Note: If a user steps on a red coloured tile, they can be saved by flicking the switch at the start of this section.

Step 7

Note: 4 players are required for this level. Any remaining players should wait in the lobby.
The aim of this game is to guide the 4 reindeer into the pen, the reindeer need to be on their own tile, meaning they should not be stacked.
Each player will enter their own one way gate, taking on their own direction. This is indicated by both the arrow tiles and the rollers rotation. Stepping on a roller will move all 4 reindeer in that chosen direction. The reindeer will reset if you fall onto the red coloured tiles.
Once you have completed the game, the red coloured tiles will turn green. Step onto them to teleport! The one way gate will also rotate in the lobby for any remaining players to advance.
Example route.
Note: There may be multiple solutions to this level, however we suggest you follow the one below.

From left to right we are calling the directions as follows; Up, Right, Down, Left.
Down x 3
Left x 9
Right x 1
Down x 2
Left x 1
Down x 2
Right x 4
Up x 4
You can see this visually in the GIF below.

Step 8
Note: A minimum of 4 players are required for this level, remaining players should wait in the lobby or help with the switch.
The first part of this level requires 4 players to enter a zone to complete their task, this will open the gate to advance.
The two outer zones require you to use the three puddings without colliding with them.
The two inner zones require you to sit on the three pods without colliding with them.
Note: If a player is hit, they will teleport. The switch in the lobby can be flicked to open the gate, allowing them to try again.
Once the 4 players have completed their sections, they will be at the start of the roller maze. The aim of this section is to have all 4 players stood on a gold roller at the same time. Once successful, the coloured tile will turn green, walk around to teleport. The remaining players should enter the rotated one way gate in the lobby to teleport.

Step 9

Note: A minimum of 4 players is required for this level. The remaining players should in the lobby.
To pass this level, you must complete several sections without getting trapped by the wooden crates. The crates can be 'pushed' by double-clicking them whilst standing directly behind them. You must also be careful not to 'cut' corners onto the rollered sections as you will be teleported.
Firstly, flick the switch when the tile underneath it is green to open one of the gates. Now, push the crate onto the roller. One player should run to the green coloured tile to the right to open the second gate, whilst another player runs to block the crate from falling onto the floor. This player should allow the remaining three players to pass before they continue.
The 4 players should now split into two groups. Firstly, one pair should push the crate along the rollers onto the green coloured tile, the second player can help block the crate from falling down. The second pair need to push their crate onto the roller, one player should block the crate from falling, whilst the second runs onto the green coloured tile to open the gate.
For this final section, the first crate should be pushed onto the roller. This player should immediately run to push the second crate onto the roller, allowing themselves to step onto the green coloured tile. A second player should run through the pods and now open gates, to step onto the green coloured tile to open the final gate before it is trapped. Whilst this is happening, a third player should block the second crate from falling down. This player should allow the two remaining players to pass before moving.
Now all 4 players need to cover the green coloured tiles to complete the level. The remaining players in the lobby can now use their one way gate to teleport as well.

Step 10

Note: It is recommended that only 4 players contribute to this level. Any remaining players can wait in the lobby.
One player needs to be repeatedly flicking the switch to keep the glowball back, whilst another player camps on the coloured tile until it turns green. This will open the gate ahead. Two players should now advance, one of which should now repeatedly flick the following switch, to allow the remaining two players to advance. The player on the coloured tile should leave last, otherwise you must wait for the tile to turn green again. Repeat this a second time.
One player is required to reach the pods at the end of this section, to do so, the other players must sacrifice themselves, colliding with the glowball will open the following gate whilst also allowing members to pass. Repeat the process until one player is at the pod section, the sacrificed players will be sent to wait at the end zone.
The player that makes it to the end, should now run through the pods without stopping, making it through the gate before it closes. Repeat for the final section of pods, flicking the switch at the end to teleport. This will open the gate to allow the sacrificed players to reach the coloured tiles to complete the game. The one way gate in the lobby will also rotate as a result allowing the remaining players to advance.

Step 11

Congratulations you have completed the autorun. Wait to be teleported. You will receive your badge as well as a point towards your teams total!


Let us know in the comments section below what your thoughts on this badge quest! Did you enjoy the event?
Posted by Landon 3 years ago
I'm just missing this one but I've been busy and couldn't get it early enough when it was more populated and now it's dead. Would've been nice to have the whole collection but it is what it is! Good job on the guide anyways 🙂
Posted by len 3 years ago
finally got the badges! i love it🙂 thank you to my team as well
Posted by Test2019 3 years ago
finally got badge after 4 hours omg..... great teammate!!!!!
Posted by Rotating 3 years ago
ty for writing!
Posted by Connie 3 years ago
Thanks for the guide i will pass this badge!
Posted by Dani 3 years ago
Thank you for the guide!
Posted by Rainbow 3 years ago
Thanks for the guide!!! I found this run enjoyable to play and thank you amazing team as always, i got the badge 🥰
Posted by AdisPlays 3 years ago
ty
Other Guides by Tyler