[Habbox] Mirrored Dimensions
by
Keegan · 5 years ago
Habbox's Mirrored Dimensions event returns! Make your way to the end to receive up to 2 spooky badges.
Room Name: Mirrored Dimensions 21
Room Owner: Its.Dino
Or you can click the room icon at the top of this guide to be taken directly there.
Step on the arrow tiles to enter the queue. Then, wait patiently in the queue until it's your turn to play.

This is a two-player game. The aim of the game is for you to use the arrow tiles to guide your paint splat to the opposite ringplate before your opponent to win the game. You must also avoid moving your paint splat on to the red coloured tiles which will spawn in the game.

Enter the teleporter.

Step into the Mossy stone traps until you find the one which teleports you. It changes every time someone finds the correct one. The area will reset every 5 minutes so be quick!

Enter the teleporter.

Make your way through the pumpkins by using the hidden chairs as a path. Use the path as shown below. The game will reset every 5 minutes.

Enter the teleporter.

Make your way through the snake maze. Get to the end without falling off the rollers.

Enter the teleporter.

Note: You have 2 minutes to complete steps 11-15.
Wait patiently in the queue.

Walk only when the German Shepherd is facing the direction as shown below.

Use the teleporter.

Sit in the spot highlighted below to take the keys.

Enter the teleporter.

Step on the tiles to teleport.

Enter the teleporter.

Find out the path to the cursed traps. As the path will frequently change, we are unable to provide the correct route. The game will reset every 3 minutes so be quick.

Enter the teleporter.

Make your way through the snake maze without falling off the rollers. Also, make sure to avoid the moving mannequins.

Enter the teleporter.

Step on the gate to begin.

Race through the seats and make your way to the patio tile at the end before the dragon reaches it.

Enter the teleporter.

Enter the teleporter.

Use the punch bowl to receive your first badge.


Enter the teleporter.

Make your way to the other side whilst avoiding the moving ghost lights. The game will reset every 5 minutes so be quick.

Enter the teleporter.

Get to the other side by using the lava ditches which will open and close, you must do this whilst avoiding the moving haunted parasols.
Enter the teleporter.

Wait patiently in the queue.

You must use the Bazaar basket to get to the end of the rollers but you need to sit on the good side stools to stop the Shadow Nekomata from reaching the brown tile.

Enter the teleporter.

Make your way to the red gate highlighted in blue whilst avoiding the moving mannequins. The gate highlighted in red is a checkpoint.

Enter the teleporter.

The aim of the game is for you to double click the french pancake plates when the colour tile underneath matches the colour in that row. You must avoid colliding with the moving Deep Sea Terror. Players from outside the game can also double click to help. Once complete, say done to teleport. You have 2 minutes to complete the game.

Enter the teleporter.

Make your way through the pod chairs to get to the other side.

Enter the teleporter.

Use the pumpkin patch to receive your final badge.

Let us know in the comments section below what your thoughts on this badge quest! Did you enjoy the event?
Room Information
Room Name: Mirrored Dimensions 21
Room Owner: Its.Dino
Or you can click the room icon at the top of this guide to be taken directly there.
Step 1
Step on the arrow tiles to enter the queue. Then, wait patiently in the queue until it's your turn to play.

Step 2
This is a two-player game. The aim of the game is for you to use the arrow tiles to guide your paint splat to the opposite ringplate before your opponent to win the game. You must also avoid moving your paint splat on to the red coloured tiles which will spawn in the game.

Step 3
Enter the teleporter.

Step 4
Step into the Mossy stone traps until you find the one which teleports you. It changes every time someone finds the correct one. The area will reset every 5 minutes so be quick!

Step 5
Enter the teleporter.

Step 6
Make your way through the pumpkins by using the hidden chairs as a path. Use the path as shown below. The game will reset every 5 minutes.

Step 7
Enter the teleporter.

Step 8
Make your way through the snake maze. Get to the end without falling off the rollers.

Step 9
Enter the teleporter.

Step 10
Note: You have 2 minutes to complete steps 11-15.
Wait patiently in the queue.

Step 11
Walk only when the German Shepherd is facing the direction as shown below.

Step 12
Use the teleporter.

Step 13
Sit in the spot highlighted below to take the keys.

Step 14
Enter the teleporter.

Step 15
Step on the tiles to teleport.

Step 16
Enter the teleporter.

Step 17
Find out the path to the cursed traps. As the path will frequently change, we are unable to provide the correct route. The game will reset every 3 minutes so be quick.

Step 18
Enter the teleporter.

Step 19
Make your way through the snake maze without falling off the rollers. Also, make sure to avoid the moving mannequins.

Step 20
Enter the teleporter.

Step 21
Step on the gate to begin.

Step 22
Race through the seats and make your way to the patio tile at the end before the dragon reaches it.

Step 23
Enter the teleporter.

Step 24
Enter the teleporter.

Step 25
Use the punch bowl to receive your first badge.


Step 26
Enter the teleporter.

Step 27
Make your way to the other side whilst avoiding the moving ghost lights. The game will reset every 5 minutes so be quick.

Step 28
Enter the teleporter.

Step 29
Get to the other side by using the lava ditches which will open and close, you must do this whilst avoiding the moving haunted parasols.
Step 30
Enter the teleporter.

Step 31
Wait patiently in the queue.

Step 32
You must use the Bazaar basket to get to the end of the rollers but you need to sit on the good side stools to stop the Shadow Nekomata from reaching the brown tile.

Step 33
Enter the teleporter.

Step 34
Make your way to the red gate highlighted in blue whilst avoiding the moving mannequins. The gate highlighted in red is a checkpoint.

Step 35
Enter the teleporter.

Step 36
The aim of the game is for you to double click the french pancake plates when the colour tile underneath matches the colour in that row. You must avoid colliding with the moving Deep Sea Terror. Players from outside the game can also double click to help. Once complete, say done to teleport. You have 2 minutes to complete the game.

Step 37
Enter the teleporter.

Step 38
Make your way through the pod chairs to get to the other side.

Step 39
Enter the teleporter.

Step 40
Use the pumpkin patch to receive your final badge.

Let us know in the comments section below what your thoughts on this badge quest! Did you enjoy the event?

Thanks for the guide X