The Winter Village
by
Shortbread · 3 years ago
The Winter Village is finally here! and so are all of it's events! Are you brave enough to venture through the maze, or complete the run?
Room Name: The Winter Village | Entrance
Room Owner: Swaggaliciouis
Or you can click the room icon at the top of this guide to be taken directly there.


Note: You do not have to complete the run or maze in order to do the other, you may start at which badges you want to earn first.
There are three badges which can be won at this event.
- This can be won by completing the easy Winter Village run. The guide for this begins from step 2.

- These can be won by completing the Winter Village Maze. The guide for this begins from step 16.
Note: You must venture the first half of the maze, in order to complete the second half, however you may use the Checkpoint with your badge to come back at another time.
Walk on the arrow tiles to teleport.

Enter the teleporter.

Step on the arrow tiles to begin.

Wait Patiently for the gates to open.
Note: You have 5 minutes to complete steps 6-13. Every 2 steps is a Checkpoint. The gates will close at 2 minutes.

Make your way across the rollers and through the one-way gates, without stepping on a halo tile or ice nest. Stepping on a tile or nest will send you back to the beginning.

You must now make your way across using the blue pillow that will move side to side. Stepping on a clear coloured tile will send you back to the beginning. Step on the blue tiles to teleport.

You must now quickly walk across the ice nests, that will continuously change patterns. Stepping or landing on a Victorian tile will send you back to the start of this step.

Walk on the blue color tiles to teleport, then you must flick the switches quickly in order to teleport to the next. If you don't flick quick enough you will be sent back to step 9.

Now make your way through the seats, while avoiding collision with the moving sprites. Colliding with a sprite will send you back to the beginning of this step.

You must now enter the white one-way gate and flick the switch 3 times to rotate the gate. Enter the gate to teleport. You must avoid collision with the moving sprites, colliding with one will send you back to step 11.

Now make your way across the snow seats, without colliding with a penguin ornament. Colliding with an ornament will send you back to the start of this step.

You must now make your way through the one-way gates and rollers, making sure to only step on the Color tile at the end to get across. Stepping on a Victorian tile will send you back to step 13.
Note: The color tile continuously moves back and forth.

Enter the teleporter.

Flick the switch to receive your badge.


Step on the arrow tiles to teleport.

Enter the teleporter.

Stand on the arrow tiles to teleport, then complete the telephrase with the following answers:
1. Germany
2. Angel
3. Hansel and Gretel
4. Germanic
5. Silver Coins
6. Boughs of Holly
7. 364
8. Red and Green
9. White
10. England
Enter the teleporter.

You must now make your way to the Victorian gate whilst avoiding being trapped by the moving snow sprites. If you get trapped say exit to escape.
Note: This game will reset every 2 minutes to avoid blockers.
Enter the teleporter.

You must now make your way to the arrow tiles, only walking when the statues are in a frozen state as shown below. Stand on the arrow tiles to teleport.

Enter the teleporter.

You must now spot all the differences within the room to turn the colored tiles green. Once all 6 color tiles are green, step on them to teleport. The differences are as follow:
1. Onsen Waterfall
2. Snow Puff
3. Frosted Snowdrops
4. Heather Patch
5. Carol Singing Boy
6. White Candle


Enter the teleporter.
You must now enter either of the gates, and play a game of floor is lava. 2x2 coloured tiles will now slowly turn blue and then disappear, you must not land on the snow rock below or you will be teleported out of the game. Once you survive till the end you will automatically be teleported.
Enter the teleporter.

Make your way across the Victorian pavement, while avoiding collision with the moving Jack in the boxes, that will move side to side. Step on the Victorian tiles to teleport. Colliding with a box will send you back to the benches.
Enter the teleporter.

Enter the gates, and play a game of danger zone. You must avoid getting hit by the ice boulders for 3 minutes. At 2 minutes 50, the gate will open, sit on the pillow to teleport.
Enter the teleporter.

Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

You must now step on the coloured tiles to change them and replicate the pattern shown on the right-hand side. Once done the gates will open, stand on them to teleport.
Note: You must finish the pattern next to a gate, otherwise you will change the tiles colour and the gates will shut.


Enter the teleporter.

Wait Patiently in the queue.
Note: You have 1 minute 30 seconds to complete the following game.

You must now make your way across the room, only using the raised platforms making sure to collect the 5 pebble people along the way. To collect a pebble people say *collect* on the frosted weeds next to it. Once all 5 pebble people have been collected, the color tiles will turn blue, stand on them to teleport.

Enter the teleporter.

You must now make your way around the course, using the candy, gingerbread and toy stalls highlighted in blue to turn the lights green. Make sure to avoid collision with the moving sprites as that will send you back to the start. Once all 9 lights are green, the red marquee will open, allowing you to enter through it.
Note: The game will reset every 5 minutes, this will prevent blockers.

Stand on the arrow tiles to teleport, then enter the teleporter.

Make your way through the gates, while avoiding collision with the moving Cats. You must flick the switch 2 times in each section to rotate the gate.
Step on the tiles, then enter the teleporter.

Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Whilst sitting on the snow seat you must now say start for the elf to start moving, guide the elf without colliding with him to the color tile. Once the elf is on the color tile it will turn green, then use the gift bag to teleport.
Note: If you collide with the elf, you must go back to the snow seat and try again.

Enter the teleporter.

Wait patiently in the queue
Note: You have 2 minutes to complete the following game.

You must now play a game of pac-man, walk around the board collecting the blobs to score a point, you must collect 100 points within 2 minutes to win the game. Once you have collected 100 points you will automatically be teleported. You must avoid collision with the moving bears.
Enter the teleporter.

Wait patiently in the queue.

You must now make your way through the obstacle course to the stella tile before the reindeer does. Avoid collision with the moving elves, and turn the tile at the end green by walking back and forth off the pod onto the tile, avoiding collision with the tile itself.

Enter the teleporter.
Wait patiently in the queue.
Note: You must survive the following game for 1 minute.

You must now survive on the rollers for 1 minute, while avoiding collision with the moving sprites, Once you have survived, you will automatically be teleported.

Enter the teleporter.

Make your way across the rollers, only standing on the moving clear color tiles to make your way across. Enter the gate at the end to teleport.

Enter the teleporter.

Use the 5 hidden switches around the room to turn the candles on, Once all 5 candles are lit the gate will open, walk through it and step on the arrow tiles to teleport. Avoid colliding with the moving elves around the room.
Enter the teleporter.

Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Using the rollers, guide the elf to the marble tile, if you fall onto the red rollers you will have to restart your guiding. Once the elf is on the marble tile move around to teleport.

Enter the teleporter.
Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

You must now make your way to the end snow seats by walking across the tiles when you are holding a particular hand-item. If you are holding a candy-cane you must only walk on the white color tiles, If you are holding a present you must only walk on the blue color tiles.
Note: Every step you take will give you a new hand-item.

Enter the teleporter.

Make your way through the roller maze, only standing on the colour roller corresponding to the colour tile the elf is on. You must enter back and forth through the green one-way gate, until the colour tile under the sprites is green so they disappear. Then make your way to the moving emerald pillow.
Note: The emerald pillow continuously moves, if you collide with it you will be sent back to the beginning.
Example Gif:

Enter the teleporter.

Use the switch to receive your badge!
Note: This is a Checkpoint, wear the badge and flick the switch in the main room to return here.


Stand on the arrow tiles to teleport, then enter the teleporter.


Make your way through the obstacle course. Avoid standing on red tiles and ice nests and avoid collision with the moving snow sprites. The gates around the room will open and close trying to block you, there are also hidden pyramids around the room. Walk on the Victorian block to teleport.
Note: The game will reset every 5 minutes to prevent blockers.
Enter the teleporter.

You must now make your way through the snake maze by going through the moving one-way gate, that will move between the highlighted spots. You must also only walk when the highlighted tile turns green, that will continuously move side to side.

Enter the teleporter.

You must now make your way through the obstacle roller maze. You must grab a lollipop from the candy stall then use the switch to rotate the gate, only stepping on the coloured tile when it's green, then grab a teddy bear from the toy stall and flick the switch to rotate the gate. Use the enchanted teleporter at the right time, so you land on the coloured tile, then use the gift bag for a candy-cane and use the switch to rotate the gate, enter to teleport.
Enter the teleporter.

Stand on the arrow tiles to teleport. Then wait patiently in the queue.


Using the blue pillow, make your way around the course, flicking the switches along the way. Avoid collision with the moving sprites, flick the floor switch to rotate the gate and avoid stepping on the moving snowdrops. Once all the gates have opened, walk on the green tile to teleport. Stepping on a red or orange tile or a roller will send you back to the queue.
Note: There are hidden seats within the color tiles, that will try to slow you down.
Enter the teleporter.

You must now stand on the moving green coloured tile and use the fish holes to turn the red tiles green, you must then flick the switch to turn the red coloured tiles green, and quickly make your way to the one-way gate flicking the switch along the way to rotate the gate. You must now use the pods quickly and use the barely barrel at the same time to open the end gate. Step on the gate to teleport.
Note: The pods are horse jumps and will automatically try to push you off them.
Example Gif:

Enter the teleporter.

Wait patiently in the queue.
Note: You have 1 minute per game.

You must now complete 3 consecutive games of snow football, by kicking your snowball to the end Color tile. Once the ball is on the tile, the gate will open, step on it to teleport to the next game once the timer ends. You must finish each section one after another, losing one will send you back to the queue.
Enter the teleporter.

Make your way around the roller maze, avoiding collision with the moving snowballs and snow sprites. Step on the end blue color tile to teleport.
Enter the teleporter.

Make your way through the roller maze, only sitting on the pillows. Standing on a roller will teleport you back to the beginning.
Stand on the arrow tiles to teleport, then enter the teleporter.


Make your way across the colored tiles only when they're green, then make your way along the moving pod flicking the switch to open the gate, grab an eggnog from the barrel, and go through the gate when the light is green, to turn the colored tile is green. Enter the gate and avoid the moving sprites for 10 seconds, now use the switch on each pod to reveal the end one-way gates. Use the gates and land on the tile when it's green to teleport.
Enter the teleporter.

Now make your way along the brick beams, only walking on the moving snow drop that will continuously move around the course, then enter the one-way gate to teleport to the next.
Note: Each section is it's own checkpoint.
Enter the teleporter.

You must now make your way along each course, by continuously moving through the pods, each pod will try to push you automatically onto the snow. For levels 2 and 3 you must flick the switches along the course to turn the lights green, once all the lights are green the end gate will open, stand on them to teleport.
Note: Each level is it's own checkpoint.
Enter the teleporter.

Make your way through the roller maze, only sitting on the pillow making sure not to land on a teal roller. You must then use the switch when the moving gate lands Infront of you to stop it, before it hits you. Use the gates and land on the moving snowy rocks. You must now walk on the Color tiles when it flashes green, avoiding collision with the moving snow sprites. Use the ice cream machine to rotate the gate, then use the gates and land on the flame to teleport.

Enter the teleporter.

You must now make your way through the snow-seats without stopping, stopping on a seat will send you back to the beginning. Avoid collision with the snow sprites, and beware the geysers and rotating one-way gates that will try to bock you.
Enter the teleporter.

You must now make your way through the roller maze, go back and forth through the one-way gate and pod to turn the tile Infront of them green. Once both tiles are the green, the flames will turn off, for you to continue through. You must now make your way through the moving snow seats, landing on the tile when it's green. You must then go through the gate and flick the switch without colliding with it to open the flame, make your way to the moving pod and stand on the color tile when it's green to rotate the final gate, then make your way through the gates and land on the flame to teleport.
Example Switch Gif:

Enter the teleporter.

You must now stand on the color rollers and gates corresponding to the color roller the elf is on, use the switch without colliding with it to rotate the gate, you must then walk around on the clear color tile and use the switch to rotate the red gate. You must now go back and forth through the end white and beige gates to turn the final color tile green. Stand on the tile when the elf is on the green roller to teleport.

Enter the teleporter.

Make your way through the roller maze, following the frosted weeds along the Victorian tiles. Standing on a Victorian tile will send you back to the beginning. Use the pillows on the teal rollers to make your way across. The final tile will continuously change colors, step on it when it's green to teleport.

Enter the teleporter.

You must now make your way through the gate, avoiding collision with the moving snow sprites, then make your way to the gate, flicking the switch to rotate it, you must then enter the gate and walk along the ice nests that will spawn, but you must be quick and these will disappear soon after. You must then use the moving gates to land on the color tile when it's green, use the switches to rotate the gate, then enter to teleport.
Example Gif:

Enter the teleporter.
Make your way across the roller maze, using the moving one-way gate, that will teleport to the different highlighted spots, avoid colliding with the moving frosted mushrooms, and be careful of the snow sprites on the rollers that will try to block you. Sit on the snow seat to teleport.

Enter the teleporter.

You must now make your way through the roller maze, only walking on the blue colored tiles and flicking the switch to turn of the wall of flames, then use the snow puff and snow seat to make your way across and then use the pods that will move back and forth, to make your through the one-way gates, make sure to flick the switch to turn the tile green step on it to teleport.
Enter the teleporter.

You must now complete the snake maze, using the pod and one-way gate, go back and forth until the tile under the blue one-way is green, to rotate it, then use the snow drift pillow to make your way across, flicking the switch to turn the next gate to enter. now use the one way gates, and go back and forth at the end using the switch highlighted in orange to move the gate closer to you, enter it then use the borscht while it's next to you but before it collides with you to rotate the gate. Enter the gate and only walk on the color tile, flick the switch multiple times that will change position to turn off the flame, then enter the gate. you must then use the blue one-way gates to get to the switch to turn off the flame, and make your way back through, without stopping, standing still within the gates will send you back to the start. Now make your way across the moving color tiles, only walking on them when they're green, flicking both switches along the way to rotate the final one-way gate, enter it to teleport.

Example Gifs:


Enter the teleporter.

Flick the switch to receive your badge.


Let us know in the comments section below what your thoughts on this badge quest! Did you enjoy the event?
Room Information
Room Name: The Winter Village | Entrance
Room Owner: Swaggaliciouis
Or you can click the room icon at the top of this guide to be taken directly there.
Checkpoint
If you have completed the first half of the maze, you can wear the following badge and flick the switch to teleport. Then Enter the teleporter to continue from the Checkpoint - step 47.

Step 1 - Entrance
Note: You do not have to complete the run or maze in order to do the other, you may start at which badges you want to earn first.
There are three badges which can be won at this event.
- This can be won by completing the easy Winter Village run. The guide for this begins from step 2.
- These can be won by completing the Winter Village Maze. The guide for this begins from step 16.Note: You must venture the first half of the maze, in order to complete the second half, however you may use the Checkpoint with your badge to come back at another time.
Step 2 - The Winter Village Run
Walk on the arrow tiles to teleport.

Step 3
Enter the teleporter.

Step 4
Step on the arrow tiles to begin.

Step 5
Wait Patiently for the gates to open.
Note: You have 5 minutes to complete steps 6-13. Every 2 steps is a Checkpoint. The gates will close at 2 minutes.

Step 6
Make your way across the rollers and through the one-way gates, without stepping on a halo tile or ice nest. Stepping on a tile or nest will send you back to the beginning.

Step 7
You must now make your way across using the blue pillow that will move side to side. Stepping on a clear coloured tile will send you back to the beginning. Step on the blue tiles to teleport.

Step 8
You must now quickly walk across the ice nests, that will continuously change patterns. Stepping or landing on a Victorian tile will send you back to the start of this step.

Step 9
Walk on the blue color tiles to teleport, then you must flick the switches quickly in order to teleport to the next. If you don't flick quick enough you will be sent back to step 9.

Step 10
Now make your way through the seats, while avoiding collision with the moving sprites. Colliding with a sprite will send you back to the beginning of this step.

Step 11
You must now enter the white one-way gate and flick the switch 3 times to rotate the gate. Enter the gate to teleport. You must avoid collision with the moving sprites, colliding with one will send you back to step 11.

Step 12
Now make your way across the snow seats, without colliding with a penguin ornament. Colliding with an ornament will send you back to the start of this step.

Step 13
You must now make your way through the one-way gates and rollers, making sure to only step on the Color tile at the end to get across. Stepping on a Victorian tile will send you back to step 13.
Note: The color tile continuously moves back and forth.

Step 14
Enter the teleporter.

Step 15
Flick the switch to receive your badge.


Step 16 - The Winter Village Maze
Step on the arrow tiles to teleport.

Step 17
Enter the teleporter.

Step 18
Stand on the arrow tiles to teleport, then complete the telephrase with the following answers:
1. Germany
2. Angel
3. Hansel and Gretel
4. Germanic
5. Silver Coins
6. Boughs of Holly
7. 364
8. Red and Green
9. White
10. England
Enter the teleporter.

Step 19
You must now make your way to the Victorian gate whilst avoiding being trapped by the moving snow sprites. If you get trapped say exit to escape.
Note: This game will reset every 2 minutes to avoid blockers.
Enter the teleporter.

Step 20
You must now make your way to the arrow tiles, only walking when the statues are in a frozen state as shown below. Stand on the arrow tiles to teleport.

Enter the teleporter.

Step 21
You must now spot all the differences within the room to turn the colored tiles green. Once all 6 color tiles are green, step on them to teleport. The differences are as follow:
1. Onsen Waterfall
2. Snow Puff
3. Frosted Snowdrops
4. Heather Patch
5. Carol Singing Boy
6. White Candle


Enter the teleporter.
Step 22
You must now enter either of the gates, and play a game of floor is lava. 2x2 coloured tiles will now slowly turn blue and then disappear, you must not land on the snow rock below or you will be teleported out of the game. Once you survive till the end you will automatically be teleported.
Enter the teleporter.

Step 23
Make your way across the Victorian pavement, while avoiding collision with the moving Jack in the boxes, that will move side to side. Step on the Victorian tiles to teleport. Colliding with a box will send you back to the benches.
Enter the teleporter.

Step 24
Enter the gates, and play a game of danger zone. You must avoid getting hit by the ice boulders for 3 minutes. At 2 minutes 50, the gate will open, sit on the pillow to teleport.
Enter the teleporter.

Step 25
Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Step 26
You must now step on the coloured tiles to change them and replicate the pattern shown on the right-hand side. Once done the gates will open, stand on them to teleport.
Note: You must finish the pattern next to a gate, otherwise you will change the tiles colour and the gates will shut.


Enter the teleporter.

Step 27
Wait Patiently in the queue.
Note: You have 1 minute 30 seconds to complete the following game.

Step 28
You must now make your way across the room, only using the raised platforms making sure to collect the 5 pebble people along the way. To collect a pebble people say *collect* on the frosted weeds next to it. Once all 5 pebble people have been collected, the color tiles will turn blue, stand on them to teleport.

Enter the teleporter.

Step 29
You must now make your way around the course, using the candy, gingerbread and toy stalls highlighted in blue to turn the lights green. Make sure to avoid collision with the moving sprites as that will send you back to the start. Once all 9 lights are green, the red marquee will open, allowing you to enter through it.
Note: The game will reset every 5 minutes, this will prevent blockers.

Stand on the arrow tiles to teleport, then enter the teleporter.

Step 30
Make your way through the gates, while avoiding collision with the moving Cats. You must flick the switch 2 times in each section to rotate the gate.
Step on the tiles, then enter the teleporter.

Step 31
Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Step 32
Whilst sitting on the snow seat you must now say start for the elf to start moving, guide the elf without colliding with him to the color tile. Once the elf is on the color tile it will turn green, then use the gift bag to teleport.
Note: If you collide with the elf, you must go back to the snow seat and try again.

Enter the teleporter.

Step 33
Wait patiently in the queue
Note: You have 2 minutes to complete the following game.

Step 34
You must now play a game of pac-man, walk around the board collecting the blobs to score a point, you must collect 100 points within 2 minutes to win the game. Once you have collected 100 points you will automatically be teleported. You must avoid collision with the moving bears.
Enter the teleporter.

Step 35
Wait patiently in the queue.

Step 36
You must now make your way through the obstacle course to the stella tile before the reindeer does. Avoid collision with the moving elves, and turn the tile at the end green by walking back and forth off the pod onto the tile, avoiding collision with the tile itself.

Enter the teleporter.
Step 37
Wait patiently in the queue.
Note: You must survive the following game for 1 minute.

Step 38
You must now survive on the rollers for 1 minute, while avoiding collision with the moving sprites, Once you have survived, you will automatically be teleported.

Enter the teleporter.

Step 39
Make your way across the rollers, only standing on the moving clear color tiles to make your way across. Enter the gate at the end to teleport.

Enter the teleporter.

Step 40
Use the 5 hidden switches around the room to turn the candles on, Once all 5 candles are lit the gate will open, walk through it and step on the arrow tiles to teleport. Avoid colliding with the moving elves around the room.
Enter the teleporter.

Step 41
Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Step 42
Using the rollers, guide the elf to the marble tile, if you fall onto the red rollers you will have to restart your guiding. Once the elf is on the marble tile move around to teleport.

Enter the teleporter.
Step 43
Wait patiently in the queue.
Note: You have 1 minute to complete the following game.

Step 44
You must now make your way to the end snow seats by walking across the tiles when you are holding a particular hand-item. If you are holding a candy-cane you must only walk on the white color tiles, If you are holding a present you must only walk on the blue color tiles.
Note: Every step you take will give you a new hand-item.

Enter the teleporter.

Step 45
Make your way through the roller maze, only standing on the colour roller corresponding to the colour tile the elf is on. You must enter back and forth through the green one-way gate, until the colour tile under the sprites is green so they disappear. Then make your way to the moving emerald pillow.
Note: The emerald pillow continuously moves, if you collide with it you will be sent back to the beginning.
Example Gif:

Enter the teleporter.

Step 46 - Checkpoint
Use the switch to receive your badge!
Note: This is a Checkpoint, wear the badge and flick the switch in the main room to return here.


Step 47
Stand on the arrow tiles to teleport, then enter the teleporter.


Step 48
Make your way through the obstacle course. Avoid standing on red tiles and ice nests and avoid collision with the moving snow sprites. The gates around the room will open and close trying to block you, there are also hidden pyramids around the room. Walk on the Victorian block to teleport.
Note: The game will reset every 5 minutes to prevent blockers.
Enter the teleporter.

Step 49
You must now make your way through the snake maze by going through the moving one-way gate, that will move between the highlighted spots. You must also only walk when the highlighted tile turns green, that will continuously move side to side.

Enter the teleporter.

Step 50
You must now make your way through the obstacle roller maze. You must grab a lollipop from the candy stall then use the switch to rotate the gate, only stepping on the coloured tile when it's green, then grab a teddy bear from the toy stall and flick the switch to rotate the gate. Use the enchanted teleporter at the right time, so you land on the coloured tile, then use the gift bag for a candy-cane and use the switch to rotate the gate, enter to teleport.
Enter the teleporter.

Step 51
Stand on the arrow tiles to teleport. Then wait patiently in the queue.


Step 52
Using the blue pillow, make your way around the course, flicking the switches along the way. Avoid collision with the moving sprites, flick the floor switch to rotate the gate and avoid stepping on the moving snowdrops. Once all the gates have opened, walk on the green tile to teleport. Stepping on a red or orange tile or a roller will send you back to the queue.
Note: There are hidden seats within the color tiles, that will try to slow you down.
Enter the teleporter.

Step 53
You must now stand on the moving green coloured tile and use the fish holes to turn the red tiles green, you must then flick the switch to turn the red coloured tiles green, and quickly make your way to the one-way gate flicking the switch along the way to rotate the gate. You must now use the pods quickly and use the barely barrel at the same time to open the end gate. Step on the gate to teleport.
Note: The pods are horse jumps and will automatically try to push you off them.
Example Gif:

Enter the teleporter.

Step 54
Wait patiently in the queue.
Note: You have 1 minute per game.

Step 55
You must now complete 3 consecutive games of snow football, by kicking your snowball to the end Color tile. Once the ball is on the tile, the gate will open, step on it to teleport to the next game once the timer ends. You must finish each section one after another, losing one will send you back to the queue.
Enter the teleporter.

Step 56
Make your way around the roller maze, avoiding collision with the moving snowballs and snow sprites. Step on the end blue color tile to teleport.
Enter the teleporter.

Step 57
Make your way through the roller maze, only sitting on the pillows. Standing on a roller will teleport you back to the beginning.
Stand on the arrow tiles to teleport, then enter the teleporter.


Step 58
Make your way across the colored tiles only when they're green, then make your way along the moving pod flicking the switch to open the gate, grab an eggnog from the barrel, and go through the gate when the light is green, to turn the colored tile is green. Enter the gate and avoid the moving sprites for 10 seconds, now use the switch on each pod to reveal the end one-way gates. Use the gates and land on the tile when it's green to teleport.
Enter the teleporter.

Step 59
Now make your way along the brick beams, only walking on the moving snow drop that will continuously move around the course, then enter the one-way gate to teleport to the next.
Note: Each section is it's own checkpoint.
Enter the teleporter.

Step 60
You must now make your way along each course, by continuously moving through the pods, each pod will try to push you automatically onto the snow. For levels 2 and 3 you must flick the switches along the course to turn the lights green, once all the lights are green the end gate will open, stand on them to teleport.
Note: Each level is it's own checkpoint.
Enter the teleporter.

Step 61
Make your way through the roller maze, only sitting on the pillow making sure not to land on a teal roller. You must then use the switch when the moving gate lands Infront of you to stop it, before it hits you. Use the gates and land on the moving snowy rocks. You must now walk on the Color tiles when it flashes green, avoiding collision with the moving snow sprites. Use the ice cream machine to rotate the gate, then use the gates and land on the flame to teleport.

Enter the teleporter.

Step 62
You must now make your way through the snow-seats without stopping, stopping on a seat will send you back to the beginning. Avoid collision with the snow sprites, and beware the geysers and rotating one-way gates that will try to bock you.
Enter the teleporter.

Step 63
You must now make your way through the roller maze, go back and forth through the one-way gate and pod to turn the tile Infront of them green. Once both tiles are the green, the flames will turn off, for you to continue through. You must now make your way through the moving snow seats, landing on the tile when it's green. You must then go through the gate and flick the switch without colliding with it to open the flame, make your way to the moving pod and stand on the color tile when it's green to rotate the final gate, then make your way through the gates and land on the flame to teleport.
Example Switch Gif:

Enter the teleporter.

Step 64
You must now stand on the color rollers and gates corresponding to the color roller the elf is on, use the switch without colliding with it to rotate the gate, you must then walk around on the clear color tile and use the switch to rotate the red gate. You must now go back and forth through the end white and beige gates to turn the final color tile green. Stand on the tile when the elf is on the green roller to teleport.

Enter the teleporter.

Step 65
Make your way through the roller maze, following the frosted weeds along the Victorian tiles. Standing on a Victorian tile will send you back to the beginning. Use the pillows on the teal rollers to make your way across. The final tile will continuously change colors, step on it when it's green to teleport.

Enter the teleporter.

Step 66
You must now make your way through the gate, avoiding collision with the moving snow sprites, then make your way to the gate, flicking the switch to rotate it, you must then enter the gate and walk along the ice nests that will spawn, but you must be quick and these will disappear soon after. You must then use the moving gates to land on the color tile when it's green, use the switches to rotate the gate, then enter to teleport.
Example Gif:

Enter the teleporter.
Step 67
Make your way across the roller maze, using the moving one-way gate, that will teleport to the different highlighted spots, avoid colliding with the moving frosted mushrooms, and be careful of the snow sprites on the rollers that will try to block you. Sit on the snow seat to teleport.

Enter the teleporter.

Step 68
You must now make your way through the roller maze, only walking on the blue colored tiles and flicking the switch to turn of the wall of flames, then use the snow puff and snow seat to make your way across and then use the pods that will move back and forth, to make your through the one-way gates, make sure to flick the switch to turn the tile green step on it to teleport.
Enter the teleporter.

Step 69
You must now complete the snake maze, using the pod and one-way gate, go back and forth until the tile under the blue one-way is green, to rotate it, then use the snow drift pillow to make your way across, flicking the switch to turn the next gate to enter. now use the one way gates, and go back and forth at the end using the switch highlighted in orange to move the gate closer to you, enter it then use the borscht while it's next to you but before it collides with you to rotate the gate. Enter the gate and only walk on the color tile, flick the switch multiple times that will change position to turn off the flame, then enter the gate. you must then use the blue one-way gates to get to the switch to turn off the flame, and make your way back through, without stopping, standing still within the gates will send you back to the start. Now make your way across the moving color tiles, only walking on them when they're green, flicking both switches along the way to rotate the final one-way gate, enter it to teleport.

Example Gifs:


Enter the teleporter.

Step 70
Flick the switch to receive your badge.


Let us know in the comments section below what your thoughts on this badge quest! Did you enjoy the event?
huge shout out to grinner he is the best ever. so glad i met him during the maze!!! and thank you for everything!!! owing it all to you :d (i hope he gets this tag n i like his user)
It's a bit too hard for me for it to actually be enjoyable (almost feels like it's there just to torture us, especially with some luck factors included), but I understand some "impossible" badges won't hurt from time to time 🙂
Thanks for the guide and kudos to Katie and Tom - the rooms were beautifully designed ❤️
If u know u know :}}}
The bottom line is that a difficult maze is only ever as hard as it's hardest rooms and everything leading up exists soley for the sake of longevity, and that's okay sometimes, but in this case, it's just a complete and utter waste of time. I'mma pass.
As to swag; I understand + respect all of the time and effort that went into each of these badges and rooms. I guess if I were to make a response, it would be that both longer, and more difficult mazes are a niche. When you combine both of those things, you have a huge niche to which the majority dislikes. That shouldn't be surprising. I remember looking at the gifs of kwl's hard maze; half of the things there made no sense to me, so I didn't even bother. I remember playing through the skateboarding level of the Castle of the Artic maze; I had literally never skateboarded before, and there was little to no explanation anywhere. It was through trial, error + waiting for another player to appear in the room to advise me, did I get through it. I found myself in 'Step 67' of the same maze, and HQ's explanation is 'You must now make your way across the room only stepping on the blue coloured tiles'. It was only because I managed to go through chat logs to find a better player from earlier in the maze, then adding them, then having them actually explain that I needed to align the tiles in such a way that I could virtually walk across them in a straight line. Only then did I manage to compelte it. Previously, I made the mistake of trying to follow the guide. I was trying to walk on the blue tiles, like it told me.
My point is that I don't understand how it is at all surprising that the majority aren't enjoying mazes that are difficult, when there are little to no resources avaliable to learn them. Sure, provide mazes for more elite mazers, but don't alienate the majority in the process; I learned my lesson from the Artic maze and will no longer be attempting long mazes for myself to essentially feel stranded half way through, with only a one-liner as a 'guide' from HQ. That's the reality of an 'average player' who wants to learn to maze. It's not a player issue; it's a resource issue. How about a list of 'required skills' at the start of every guide? Learning resources you can reference? In some cases, deeper explanations of game rules?
This ended up way too long. I didn't mean to sound rude, nor heavily critique HQ, but just wanted to directly address your points + share my anecdotal experience.
Much love + Merry Christmas, Shane.
The rest looks too hard :')
Thanks for the guide!
Manage to obtain 2 other badges which I love! Not to mention the rooms are so well designed too!
Thanks for the guide and effort for building this maze x